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1. Real Mining Ship? - in Ships and Modules [original thread]
rumor has it that the Frig Miner class will come down the road as an 'special type frig class'. regards *V.K* Verbal Kint - Grumpy ol' c0ot.
- by Verbal Kint - at 2004.08.02 13:36:00
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2. Real Mining Ship? - in Ships and Modules [original thread]
rumor has it that the Frig Miner class will come down the road as an 'special type frig class'. regards *V.K* Verbal Kint - Grumpy ol' c0ot.
- by Verbal Kint - at 2004.08.02 13:36:00
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3. New Ships - in Ships and Modules [original thread]
Question is if it's new typed of old classes we would like/need, or is it new hybrid class of ships that would be interesting... The new special Frigs and later Cruisers are kinde special classes, but what i would like to see is 'ordinary' hybrid...
- by Verbal Kint - at 2004.08.02 13:31:00
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4. New Ships - in Ships and Modules [original thread]
Question is if it's new typed of old classes we would like/need, or is it new hybrid class of ships that would be interesting... The new special Frigs and later Cruisers are kinde special classes, but what i would like to see is 'ordinary' hybrid...
- by Verbal Kint - at 2004.08.02 13:31:00
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5. Do haulers need any loving? - in Ships and Modules [original thread]
Well I see the indie class as pure small haulers, no fancy stuff here. If they need to 'tune' the different races more to level them. I would hope they tune other things than capacity to make up for the cargo diff. Minnie gets a slight speedboost...
- by Verbal Kint - at 2004.07.29 09:50:00
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6. Do haulers need any loving? - in Ships and Modules [original thread]
Well I see the indie class as pure small haulers, no fancy stuff here. If they need to 'tune' the different races more to level them. I would hope they tune other things than capacity to make up for the cargo diff. Minnie gets a slight speedboost...
- by Verbal Kint - at 2004.07.29 09:50:00
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7. Rockets, rockets everywhere and not a warhead to use. - in Ships and Modules [original thread]
Never played much around with Missiles being Gallente and all. But trained launchers and Rockets not to long ago to go have fun in a Tristan. Rockets are nice as they are at the moment, but the Rocket launcher sucks a bit. The firing rate is way ...
- by Verbal Kint - at 2004.04.10 10:37:00
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8. A really good idea for drones! - in Ships and Modules [original thread]
are you Boy's Mad? removing Wombat Drones... yeah then i really could do some drillin' in the fields. I'm Gallente admitted, we love drones. Any kind of drones, I use 'em for mining and i use 'em for protection when I'm out there mining... remove ...
- by Verbal Kint - at 2004.03.02 12:12:00
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9. Turrets and Launchers should automatically reload. - in Ships and Modules [original thread]
Verbal say's it's silly to let the Captein run down to the Gundeck to reload the cannons in midbattle. Yes the order to load has to be given, but you can train a human Gunner to reload on his own initiative when the Cannon have been fired. Can't ...
- by Verbal Kint - at 2003.10.06 19:08:00
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